
Nightdive CEO Stephen Kick also gave PC Gamer some additional info, stating that it has put in "additional polygons to smooth out some of the sharp edges" for the System Shock 2 character models, and the game's "textures were all repainted". Right now, there's no word on what specific mods and updates Nightdive will be using from the site community. All cinematics, textures, characters, and weapon models have been updated, and the Co-Op Multiplayer has been overhauled to create a seamless experience. Nightdive Studios has also partnered with the community to integrate all the best mods and updates. In addition, the developer posted on YouTube:


It will be used in the same way for the System Shock 2: Enhanced Edition. That engine has been used by the developer to update many older games, including the first Turok titles, Blood, and more so they can run on more modern PCs and consoles.
